On the good side, this is mostly creatures like Felhorses, Unicorns, Nymphs, Phoenixes, and Golden Dragons. Neutral leaders can still use them if they're careful, but leaders of opposed alignments will need to use some really tricky maneuvering to keep them from deserting. In practice what this means is that they suffer morale penalties when recruited by leaders who don't match their alignment. Although averted with the playable races this time around, it's played straight with some units, which can be "Dedicated To Evil" or "Dedicated to Good".One of these skills attaches the aforementioned "Dedicated to Evil" trait to every unit in your army, including ones normally Dedicated to Good! Also played straight with the Shadowborn specialization introduced in Eternal Lords, due to having skills that are inherently evil in nature, and providing bonuses for having an evil alignment.On the evil side, this is creatures like Kobolds, Hellhounds, Archon Revenants and most other kinds of Undead, many kinds of monsters like Cockatrices and Dire Penguins, and Obsidian Dragons. Reduced accuracy due to distance or the target being obscured generally just translates to a reduced damage output.
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